Garment Pattern Design


PURPOSE
• To train garment pattern molders (styler) who have the knowledge and skills to use new and up-to-date technologies, who can respond to rapidly changing and developing needs of textile industry, organize the production process and have talent and creativity.
 
PROGRAM CONTENT
• Computer Aided Pattern Preparation (Gerber Program)
METHOD

  • Mold designs are made in computer environment.
  • Computer programs can be used actively.
  • Each trainee creates patterning, spreading and cloth spreading works on his own computer.
  • At the end of the project, an applicable project work dependent on the content of the course will be conducted.
  • Participation in fair and business trips
WHO SHOULD PARTICIPATE
At least high school and equivalent school graduates with pattern knowledge
 
 
 
Stylistics
PURPOSE
To provide the competencies related to Stylistics which the ready-made clothing sector needs.


PROGRAM CONTENT
1. Basic art education.
2. Basic art education and principles.,
3. Design items; Line, point, texture, color, silhouette.
4. Design principles; harmony, rhythm, balance, emphasis, integrity.
5. Designing methods; Avant-garde design, industrial design
6. Human body and proportions, human figure drawings.
7. Artistic drawing
8. Technical drawing
9. Drawing of clothes on the silhouette
10. Clothing color and texture studies
 


 
METHOD

 Developing sense of art and design with visual and theoretical methods

 Technical drawing and presentation pages will be prepared.

 Brand and customer identification application will be performed

 Artistic drawing will be given in progressive application.

 Painting techniques will be given in practice.

WHO SHOULD PARTICIPATE
Preferably graduates of at least Vocational High School