PURPOSE
1. Definition of visualization |
2. 3D Modeling (3D Max) |
3. 3D Lighting (3D Max) |
4. Digital Picture and Video Standards |
5. 3D Animation and introduction to visual effects (3D Max) |
6. Rendering principles and Vray |
7. Current and New Graphic Technologies |
8. Terms in English |
9. Project |
There will be a high performance computer for each participant |
Projection and interactive presentations will be a part of the training |
Training will include actual project samples |
At the end of the training, the trainees will set up a final project individually or as a team. |
WHO SHOULD PARTICIPATE
At least high school and equivalent school graduates